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Desmume lag
Desmume lag







  1. #DESMUME LAG MOVIE#
  2. #DESMUME LAG FULL#

All it did was make the game run faster on 1 core, not all 4, which never worked. I could tweak whatever I wanted in the emulator's settings. I thought it was AMD's fault, since "their APUs were always cheap and low-quality", I used to think. Compared to my 8-year-old Intel laptop, which ran Pokémon Platinum Version like a boss, my ASUS laptop LAGGED unbearably. Then in 2012, I got my new ASUS K55N laptop, which has a quad-core AMD A8 APU. Surprisingly, it ran very well, with little to no lag (except for intensive areas, this was a really old laptop). I have a laptop with a single-core Intel Celeron M CPU on which I used to run no$gba. It is up to you now, but I think it should be permitted, given that it is a good emu.I've had this issue with my NDS emulator, no$gba, for quite a while now. NSMB should work fine tho.Ģ: It isn't exactly accesible, given that it is a paid emu (it isn't precisely expensive, but eh) while something like Desmume is not.

#DESMUME LAG FULL#

So idk.Ĥ: As SSUPII and Obsidian mentioned, it runs full speed, even on low-end devices.ġ: As kaikun97 mentioned, Drastic isn't very suitable in terms of accuracy. But as SSUPII mentioned, it only saves states, but not inputs, with those having to be handled by a handwritten Lua script. As for savestates, as Obsidian mentioned, it has a hotkey for saving on controllers and you can turn the save confirmation off.

#DESMUME LAG MOVIE#

I think Drastic should be considered for speedrunning purposes, and I'll tell you why replying to your points:ġ: As SSUPII said, loading and saving times ain't better than an original DS.Ģ: I can't answer that, but I think they are consistent.ģ: As for movie recording, it has none, so speedrunners should use an external recording app like Mobizen, which isn't precisely convenient. While most games work properly some may have issues such as slowdown or graphical glitches. If emulation accuracy is also a concern, then Drastic DS is not very suitable, it uses many speed hacks to get games running at full speed and that can cause issues with accurate emulation. I look forward to hearing back from you all, and to not making people use DeSmuME anymore. Does this emulator run smoothly on most computers? Does DraStic lag a lot? An issue we run into with DeSmuME is hitting lots of slowdown.What are the movie recording and savestate capabilities of DraStic? In other words, how easy would it be for someone to record a movie of themselves doing a speedrun, make a savestate, then load the savestate and try again when they make a mistake, and pass it off as a speedrun done in real-time? Would it be easy to cheat?.Having each player's loads be the same helps us make it fair for everyone. More importantly than the speed of the loads: are the loads consistent on DraStic? Loading times on DeSmuME 0.9.11 are fairly consistent each time and from computer to computer.Are the loading times faster on DraStic than they are on a DS? I can provide footage of DS loading times, if you need that. The biggest issue when it comes to emulation for our community is loading times.We hadn't heard of it before, and it sounds promising. Today, a user pointed us towards DraStic as an alternative emulator to use. Our current rules allow players to speedrun the game on emulator, but only DeSmuME version 0.9.11, as we have found that to be the best emulator in terms of speedrunning in various respects. I'm the head moderator of the speedrunning community for New Super Mario Bros.









Desmume lag